Harry Rabinowitz
Harry Rabinowitz

A Signal in Snowfall

 
 

Narrative Designer, Producer

A Signal in Snowfall is a 2D adventure game about a teenager trying to find cell service in a harsh blizzard to continue an important text conversation.

I co-wrote all of the game’s text, leading the final rewrite that ultimately solidified the narrative of the story. I also was the game’s sole producer, organizing all members of the team regarding tasks, deadlines, and road-block prevention.

A Signal in Snowfall was nominated for three awards at the NYU Brooklyn Global Game Jam location, winning the Best Visuals award. The judges at the event were industry veterans ranging from prolific indie developers to AAA game producers.